Monday 29 July 2013

Game Review: Jubeat Saucer

Alright, I back once again to do another review. This time it's Jubeat Saucer, another arcade game.



This is yet another innovative music game by Konami.


The game is simple: the notes appear on the the buttons. You press them according to the beat. Sounds easy enough?  Not quite.


Complex patterns. Hard to hit notes. Fast notes. Jubeat tests your reflexes to the maximum.

In this instalment of Jubeat, you work as a chef. By playing songs, you can earn ingredients. At the end of three songs, all the ingredients that you have earned will be cooked into food that you will feed gourmet with. If you are able to make them satisfied, you get to unlock a song. Typical unlock system if you ask me.

Plot: Not really any plot in this one.

Graphics: They have solved a major FPS lag from the previous game, Jubeat Copious, and everything just looks smoother and sharper. Props to the team working on this game, great job on the graphics.

Music: As compared to Sound Voltex, the music in Jubeat Saucer are mostly mainstream Japanese music. From PONPONPON to only my railgun, the types of songs in Jubeat are just too many to count. There is a total of 282 songs in Jubeat right now, with songs being added every month.

Gameplay: The feeling of playing Jubeat is kinda new, as there is hardly any game in the market that is like this. However, what I feel is that, the game gets very repetitive after certain point of time.

Overall, Jubeat is a game worth trying but not one to stick around for a long time.