A sequel to Koumajou Densetsu Scarlet Symphony which came out in 2009. A doujin game created by Frontier Aja. It is a combination of Touhou and Castlevania.
The game plays like a Castlevania game where you move through maps and fight monsters along the way and at the end of the stage there is a boss. However unlike Castlevania there are Touhou elements like bosses using danmaku (curtain fire) attacks in addition to melee attacks. You play as Sakuya Izayoi and she plays like Alucard from Castlevania. There are four difficulty options in the game, easy, normal, hard and phantasm. Easy can be completed without retries but to completed hard and phantasm mode, alot of time is needed to memorize the stages layout and boss patterns.
After playing through a stage you may get a partner as an assist sub weapon.Sub weapons consume a resource called souls which can be obtained by killing monsters or destructible items in the stage. Three sub weapons can be selected before the start o the next stage. There is also a magic bar system like in Castlevania Symphony of the Night. The magic bar is used to fly for a while and while flying you can use and aerial attack which uses up the magic bar. Flying is necessary to avoid certain obstacles or bosses danmaku patterns.
The games music features well remixed music of the Castlevania series with some elements of Touhou music mixed into them. There are also vocal songs featured.
The best part of the game is that it features voice acting by professional Seiyuu some with notable voice actors such as Miyuki Sawashiro(Canaan, Saeko Busujima), Aya Endo (Sheryl Nome, Miyuki Takara, Eclair), Satomi Sato (Ritsu Tainaka, Manami Tamura), Haruka Tomatsu (Lala Satalin Deviluke, Asuna Yuuki).
This game is a great game to play even if you have never played Touhou or Castlevania before. It is very challenging and fun to play.
Hi guys with the recent Steam summer sales i just recently got a new game called Torchlight 2.
Even though i just got it to summarize Torchlight 2 is a online rpg just released about a year ago.
For this game there is 4 classes. The berserker , Embermage , Outlander, engineer.
Well this game has equally good graphics as Diablo series which is so much higher in terms on cost.
Here's a short video on me playing awhile in that game
Overall i give this game a thumbs up to get this game it is very well done
A series that started back in 1991 with the first game being
for the Game Boy and has since released numerous games for various console and
handheld devices. The main feature of the Super Robot Wars franchise is that each
games story features a crossover of various mecha anime, manga and video games
to make a combined plot.
The game I am reviewing today is Super Robot Wars Z2 Hakai
Hen (Destruction Chapter) for the PlayStation Portable which is a sequel to
Super Robot Wars Z which came out in 2008 for the PlayStation 2. This game features
a huge number of popular recent titles such as Code Geass, Shin Mazinger,
Macross Frontier, and Gurren Lagann. In addition to that they feature some of
the older popular series such as VOTOMS, Godmars, and Dancouga. At first I played
this game because it featured a few series I knew. But after finishing the game
I came to like a few other series that I never knew about.
The story of the game is set a few years after the events of
SRW Z occurring in an alternate world which is torn between Three Nations. The
Advanced European Union (AEU), Human Reform League (HRL) and Britannia-Union.
The world has two moons and two Japans. One which is known as Area 11. From
time to time there are dimension quakes where Dimension Armed MONster(called
DAMON) appear and cause havoc. The main plot is focused on Gurren Lagann, Code
Geass, and Gundam 00.
The gameplay is like a strategy RPG where you move around
your units around the map and defeat enemy units. The units in the game are
divided into two categories. Super robots which have high HP and strong attacks
but are slow and always get hit and real robots with high avoidability and
movement ranges but have low health and weaker attacks. Different units have
different roles besides attacking like having units for healing and units for
recovering energy and warships where units can be placed inside to recover HP
and EN.
For the graphics the game has fluid attack animations.
Though the sprites are super deformed, the animations are well done and the
attacks resemble how they originally looked in the units series. There are also
pilot/mecha cut-ins which look very cool. Like in SRW Z the units attacks also
have different animation depending on whether the enemy unit is in the air,
ground, or underwater and whether the move defeats the enemy. I can see that the
SRW team has put in a lot of effort into this game despite the limitations of
the PSP.
Then comes the music. The music are instrumental remixes of
the series opening or OST. It features songs like Gurren Laganns’s opening song
sorairo days to one of Code Geass’s OST Elegant Force. I really liked Sorairo Days,
Heats, Honoo no Sadame and Just Communication.
This game has 50 missions excluding route splits while less
than other SRW games is still quite a lot. This game covers the events of most
series till the halfway point of their story arcs and there is a sequal called
Super Robot Wars Z2 Saisei Hen (Regeneration Chapter). The game is relatively easy
and the story is interesting even if you don’t understand what they are talking
about. A must have for any mecha fan.
StarCraft II: Heart of the Swarm the second installment in the trilogy with this installment focusing on the Zerg race. It is an expansion that requires StarCraft II: Wings of Liberty to play.
Like most of the StarCraft series, this game is a RTS(real-time strategy) game that involves gathering resources and building armies to fight enemies. To win, strategic thinking is required for things like anticipating moves and forming strategies.
This expansion features 27 new campaign missions and a 7 new units. The
campaign mode focuses on Kerrigan who is the queen of the Zerg race. Kerrigan additionally acts as a playable hero unit in the campaign. During the course of the
campaign by doing the bonus objectives you can customize Kerrigan and your
army. This makes the missions more interesting to play although the story seems
to be poorly written
The multiplayer mode is also
improved. With the new units and changes to some of the existing units gameplay
feels different from the gameplay of Wings of Liberty. This means that players
will have to learn new tactics and learn to anticipate the enemy’s moves again.
Because of this there is a new feature that while during a replay of a battle
you had, you can take control of the game at any point. This lets you try out
if by making a different decision would change the outcome of the battle.
All in all I would say that
StarCraft II: Heart of the Swarm is game worth buying as it has a fun
multiplayer for those hardcore gamers.
I am back again to do another review This time I will be doing a review on Final Fantasy VII 2012 Re-release I will be reviewing the 2012 version's new features and whether it is worth buying. This Re-release features a few new features such as cloud saving, a character booster which maxes your characters HP, MP and adds more gil, and achievements. It also features improvements on current features such as an improved music, upscaled FMVs, improved shaders, a few corrections on the translation, and more bug fixes. Final Fantasy VII was released in 1997 for the Sony PlayStation with a PC version that came out in 1998.In 2009 it was released in the PSN and in 2012 in was then released again for the PC and finally released in Steam this year. The game remains as fun as the original with its impressive storyline and fun gameplay. However, the games graphics are the same as the PlayStation version which means that the game would look stretched and by using the option keep aspect ratio the game would have black borders and the option original graphics mode seems to make no difference to the game. The music of the game while improved is still not as good as the PlayStation version's music. The cloud save feature is rather useless as you would require internet to save and load and its not like FF7's save file takes up alot so space(64KB). The character booster feature is definitely the most strangest feature. It gives all characters 9000 HP, 900 MP and 49,999
gil and while it maybe useful to get past a certain point in the game that is hard, it is a permanent feature which means that your characters will be almost invincible but will have low levels and stats which makes gameplay boring. I would recommend this game to people who want to play this game because they did not have a chance to play it before and to those who want to play Final Fantasy VII again and do not care about the new features introduced. Those who have a working PS1 or have bought it on the PSN should stick to it as there is not much of a difference. Score: 7/10
Hello everyone I am Brandon. I will also be doing reviews
on games
Today I am do doing a review on Touhou Project
Touhou Project is a Japanese doujin game series which is
mainly a danmaku game. Danmaku games are a sub category of Shoot ‘em up games
is similar to regular shooting games similar to Raiden and Ikaruga but requires
players to react faster to avoid patterns of bullets of various shapes, sizes
and patterns.
The Touhou project series is created by Team Shanghai Alice
which has only one member, ZUN who does all the graphics, story, music and
programming. The first Touhou game came out in 1996 and was a “Brick-Breaker”
game for the PC-98 series of computers, the later games then became danmaku
games with the exception of the spin-off fighting games.
The events of the game occurs in the fictional land of Gensokyo.
Gensokyo is a plot of land in japan that is separated from the outside world. In
Gensokyo exist various types of yōkai like kappas, spirits, and tengu. Once in
while an event called an “incident” occurs. This is where the main characters
Reimu Hakurei the shrine maiden of Hakurei Shrine or some other characters go
and resolve these incidents.
The gameplay revolves around defeating enemies while
avoiding bullets. There are six stages in total for each game with each stage
having a mid-boss and a boss. By beating the game in any mode other than easy
mode the player will unlock the extra stage which is usually the most difficult
stage in the game. Unlike Shoot ‘em up games Touhou features two new systems.
The character and the bullets have a smaller hit box than what appears in the
screen so it is possible to avoid barrages that look unavoidable. Another
feature is the focus button. The focus button makes the character move slower,
makes the shot more concentrated into one area, and allows the player to see
the actual hit box of the character.
The game’s main feature would be its bullet patterns. The
patterns aren’t just hard to avoid but also look very beautiful. The patterns
also have different types such as movement restriction patterns and patterns
that require you to move around alot. This also means that most of the bullets
are not aimed at the player which makes the look game harder than it actually
is. The backgrounds are not very detailed but fits the theme of the stage.
Touhou’s strongest area would be its music. The music is
very nice to listen to while playing and it matches each stage’s theme and each
game has a different theme of music. Also during game play the music is made so
that enemy’s appearance on the screen and attacks match the music’s timing. The
music of Touhou Project is so popular that there are many doujin circles making
remixes. I found a 1.2 TB music collection torrent!
Overall I would say that it is a very enjoyable game. I
would recommend it to those who are looking for a challenge or to those who like
Shoot ‘em up games. Though it would seem difficult it is actually not very hard
one you have played it for a while.